2D Shooter
Notes:
- Ive noticed the UI often doesnt scale properly in WebGL unless you play in full screen mode
Notable changes:
- Custom animations in background upon waiting on main menu scene
- Custom instructions text
- 4 unique levels designed to have differnet objectives and ascending difficulty
- custom UI at the beginning of levels to offer some guidence
- new enemies that are stonger with animations (reskined existing sprites)
- custom boss enemy with animations (reskined existing sprite and added additional visuals)
- custom power up that has a chance to drop from enemies (drop chance varries depending on enemy difficulty)
- custom projectile prefab for power up shooting mode
- custom projectile sound effect for power up shooting mode
Credits:
Designed by Luke Biddle
Additional Credits:
- Boss spawn sound effect (Pixabay royalty free) "textured impact" https://pixabay.com/sound-effects/textured-impact-161563/
- Power up collection sould effect (pixabay royalty free) "Pick-Up SFX" https://pixabay.com/sound-effects/pick-up-sfx-38516/
- Power up idle sound (pixabay royalty free) "Emergency alarm with reverb" https://pixabay.com/sound-effects/emergency-alarm-with-reverb-29431/
- additional custom sounds and visuals were created by me by editing existing audio and visuals using Audacity and GIMP respectively.
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